//
//  Dschadra.cs
//
//  Author:
//       Philipp Schröck <philsch@hotmail.de>
//
//  Copyright (c) 2013 Philipp Schröck
//
//  This program is free software: you can redistribute it and/or modify
//  it under the terms of the GNU Lesser General Public License as published by
//  the Free Software Foundation, either version 3 of the License, or
//  (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public License
//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
using System;

namespace libcharakter.ausrüstung.Waffen.Fernkampf
{
    [Serializable]
    public class Dschadra : WurfSpeere
    {
        public Dschadra()
            : this("Dschadra")
        {
        }
        protected Dschadra(string name)
            : base(name, 80, 120, 4, 
                new ReichweitenMod[]
                { 
                    new ReichweitenMod( 5,3), 
                    new ReichweitenMod(10,2), 
                    new ReichweitenMod(15,1),
                    new ReichweitenMod(25,0), 
                    new ReichweitenMod(40,0) 
                }, false, 1)
        {
        }
    }
}

